General Update Log No. 4

Damn, almost two months since the last log. Even so, I don’t have much to report, but I’m slowly getting back on track again, so if nothing else, at least that deserves a new blog post.

Regarding my obligatory album progress report: I’m proud to say that, after weeks if not months of procrastination (largely induced by severe mental health problems last month), I’ve finally started doing some more mixing as of last Sunday. That’s all I’ll say on the matter, though, as I don’t want to jinx myself by predicting a release schedule again.

Normally I’d say check my Twitter to be kept up to date, but odds are there’s nobody reading this blog who doesn’t already follow me on there.

Aside from album work, I’ve also started streaming on Twitch. Unfortunately I’m not streaming music work (although I might do so in the future, particularly once I start taking commissions), but you can usually find me there in the mornings and evenings (GMT+1) streaming either my attempts at getting a Lunatic 1cc in TD or just playing some SG-1000 games (or any other games I feel like playing at the time). Maybe someday I’ll try to make a more consistent schedule out of it, but for now I’m just streaming for the hell of it more than anything.


Speaking of stream, that’s where I somehow managed to achieve something insanely difficult I used to bite my teeth out on over the years: I cleared Flash Mode in Columns on Pro difficulty and with the height set to 9, which you can watch here. It may look easy, but I’m pretty sure I got incredibly lucky to be able to do it on my second attempt that session. After all, you really don’t get much breathing room to start with, and if the RNG hates you, you can easily end up with all the wrong colors and end up losing all your progress.

Now if only I could achieve counterstop in Arcade Mode…


Oh yeah, Touhou 18’s demo came out last month, too. Probably one of the hardest Lunatics in the series. It took me a good while to finally get a Lunatic 1cc. So far I’ve managed it with every character except for Sakuya… and after several failed attempts, I’ve decided to just not bother with her. People say Reimu is the worst shot type, but at least she has a bomb that’s good for more than just scoring.


Finally, today I went to the post office to pick up something I’d been looking forward to getting my hands on for quite a while now: a Sega SJ-200 controller, which came with Sega’s first ever home console, the SG-1000. I’m glad to announce that it’s in good working order, although the stick itself is hard to move around, especially diagonally. Then again, I suppose that’s to be expected.


That’s all for this time. Thanks for your support, and please take care of yourselves!

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