Upcoming release!

Hello, Popfan here, once again!

I’m reporting in to tell you that development of chain of lucidity has been coming along swimmingly. Back in July, after I had finished my exams and was facing no further obligations for the next two-and-a-half months, I decided to write up a 12-week development schedule that would include weekly goals to work towards. I’ve had a bit of a schedule slip at times, and I wasn’t particularly sticking to the schedule in the last few weeks, but it was a huge help at keeping me on track and using my spare time (of which I had lots) efficiently. I even kept a development journal. Maybe I’ll publish it someday…

Anyway, today’s Friday. More specifically, Friday of Week 11 out of 12 of the development schedule, and exactly 10 days until said schedule ends. But in a fortunate turn of events, playtesting of the trial version content has wrapped up much earlier than I anticipated, so I’ve just been spending the rest of the week tying up loose ends here and there, and from the looks of it, I’m going to be releasing the trial version a week earlier than anticipated! Pretty much all I’ve got left at this point is a few sound effects, after which it’s just a matter of concentrating my efforts on the full version content.

While I’ve got you reading, I’d like to say a word or two about my terms and conditions regarding the use of my game’s assets, whether in a derivative or educational way or otherwise.

Getting the most important one out of the way first, the music: Please do not reupload the soundtrack of my works to YouTube, Nicovideo, or any other similar platform, whether as-is or as an extended version, without express permission from myself, and if you do receive that permission, absolutely make sure to divulge all pertinent information (game name, song title, give credit to myself and/or my circle, provide links to the game’s page), and mention that you have received permission. Do also note that I reserve the right to revoke your permission at any time, for any reason. I understand that this may sound oppressively strict, but I was honestly pretty disgusted after seeing how certain YouTube channels rarely provide sufficient credit and links to the actual soundtrack they’re reuploading, yet are more than happy and willing to give credit for something as banal as the background image used in the video.

As for screenshots, you may freely use these however you see fit, provided you do not transform them beyond cropping and scaling without distortion. Basically, keep ’em pretty.

When it comes to image assets and sound effects, I doubt you’d be able to extract them (not even I know how), but in the unlikely event that you do figure it out somehow, please try not to distribute or use them for yourself. If you’d like to make a derivative work, that’s absolutely fine by me, but do try to make your own assets for that if you can. I didn’t have to borrow or steal anybody’s stuff, either.

Lastly, the game itself: Please do not reupload it unless the official download link provided by me happens to be broken (and if that’s the case, notify me so I can fix it). Also, please do not alter the game and then publish your altered version without my knowledge or consent. This includes the likes of translation patches (which even includes troll translations, even though my opinion of them is exceptionally low). Speaking of translation patches, if you would like there to be a translation into a language other than English or Japanese, feel free to let me know. I won’t provide for every language request I get, because I feel that English and Japanese are more than sufficient to reach my target audience, but if I get a sufficient number of requests for a certain language, I may consider adding it into the game.

Well, that should be all for now. Look forward to next week! Screenshots and a download link coming up then.

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